The Blistonia Conflict
History of Blistonia
“…Noone cares about the books anymore. With paper being so expensive, I spend all my time in here, keeping it dark and dry. Dusting and sorting and reading, because a good book would feel neglected if it didn’t get a read once in a while. Mmmm yes. You do read some interesting things, such as Kaldin’s father was a confederate in the early days of Bliston – imagine, someone of Kaldin’s bloodline, wanting to enslave the dwarves! Oh yes, what was it? You were looking for something more specific? Well this is the right place! The biggest Library in all the land, with all the greatest works here, or copies scribed here if the original is at the academy. I can find you anything you’re looking for. I know this Library backwards…” – Donlaeek, the Librarian
Blistonia was not always the large city state it is today. Nearly 500 years ago, in simpler times there was the City of Bliston which held the greatest view of the ocean and lay claim to some of the finest farming lands. It’s ruins are to the north of where Blistonia now bustles – and there are still a large farming community there. Bliston was a Dragonborn citadel erected in the honor of the gods. There were shrines to each and all, small and large gods. One could even find alleys or cellars to worship and sacrafice to the dark gods, if one knew where to look.
South of Bliston was a fishing village called Tarthonan. It was always of dwarvern governance but humans and halflings were common – humans had better sea legs as much as the stubborn dwarves hated to admit it. The dwarves did trade with the Dragonborn, fish and sea minerals, driftwood and sea life, trinkets and crafts, in exchange for the Dragonborn’s fine farmed fungus and their coveted bread. There was little trade in coin those days – the mines were a long way from being discovered so most gold existed in jewelry only.
Further south were scattered barbarian settlements, who could little farm or fish, and survived mostly on no reliable sources. They traded with the dwarves for food, when they could spin silk or weave hemp enough to make clothing. These ungoverned barbarian villages were host mostly to humans and gnomes, usually outcasts or exiles.
Far north of Bliston was a human settlement called Yurt. They were the most populous settlement by far, despite their farming being far less efficient and having no concept of the Dragonborn bread. They did not fish, but were known for their hunting prowess. They would send a party to the forests at the very north lip of the world, and they would return with salted and smoked game – great beasts that the fields of these lands had never seen.
Bliston and Yurt had great magical prowess, having enough established primary industry to focus on education and advancement. At first they were wary, but soon enough they created a college in each city and worked together on bridging the gaps in each other’s race knowledge.
A great Dragonborn mage came up with the concept of linking the minds of his companions to better tap in to their power, and while a great risk the rewards were unimaginable. With two casters of the same school linked, their power was nearly 10 times that of a normal mage. With three, the power was unimaginable. When multiple schools were linked they often merged to form a new school, a powerful cross breed.
This mage’s name was Kiithugn Jeffar. Under his guidance the college found that Psions working with Earth mages could explore the land far and wide, and sense the soul of the land and find her hidden treasures. They discovered the fault from the coast where the mineral deposits were high, and further out, a great source of fresh water. They discovered more minerals and forests as far west as they could stretch themselves. When they turned east, all there was was the deep sombre ocean. To the south only wastes and sand, and even when the sand got cold so far south, it was still just sand. To the north there was the thin band of forest the humans had been hunting in since the dawn of memory, and then ice.
On the principals of this discovery the humans and Dragonborn sent forth expedition parties to claim the frontiers and mine these valuable places for their resources. The dwarves caught wind of the nearby mining effort and claimed that they had a right to the earth – they had always toiled in the caves on the coast and the Dragonborn had thanked them for it.
The Dragonborn ruthlessly tried to enslave the dwarven nation, and a civil war ensued. The humans and dwarves for the most part turned against the Dragonborn citadel and the citadel of Bliston was destroyed. However the Dragonborn uprooted and with overwhelming magic and might obliterated the dwarven village and rebuilt – Blistonia, the new citadel. The mining effort mostly forgotten by the dragonborn in their effort to rebuild, the humans and dwarves settled in to what is now known as Mining Town.
A decade of this civil unrest continued, but in after the Dragonborn leader was assassinated in a circumstance that was never properly documented, Kiithugn Jeffar laid it on his name to make peace. He taught the dwarves magic as an apology for the crimes his kind had committed on theirs. He shared with humans the knowledge of farming and husbandry and how to make the finer foods like the Dragonborn had. People flocked to him, and he was a natural leader. A settlement erected itself around the citadel of Blistonia and became what is now known today as Blistonia City. The races were starting to live in a harmony where knowledge was a treasure to be shared.
However, Kiithugn Jeffar was not done. His aspirations for peace aside, he wanted to further advance the college of magic. He began taking greater risks, and getting less and less sleeps. There are whole tomes written in his hand in this library, oh yes. Many are illegible because he had magically encrypted them, or perhaps was so mad in his ramblings that he was scribing only as a means to conduit his thought.
He was killed in a link with 5 other mages, where they sought to join all of the schools of magic together and commune with the gods. The greatest mages, Human and Dragonborn alike were severed from their souls when the psychic link between them was stretched too thin and snapped. There were, and still are many things in this library and in Kiithugn’s college that are unexplained and mages have dedicated their lives to rediscovering the works of Kiithugn.
Several hundred years pass under the next two rulers, who neither do anything great nor anything horrible. They were kings, and books were writ about them but those books go unread, for lack of intrigue. The Blistonia City grows larger and the populous grows with it. The Mill is built and the Mines are prosperous. The city of Yurt burns down and the rest of the northerners immagrate to Blistonia City. The barbarian villages to the south are asked to come work for the Blistonian government – paid food and shelter to help with the hunting and gathering to support the city. It becomes a Socialist nation, built on one city, with one countryside and no other apparent civilisations anywhere to be seen. A police force is created to protect the people from themselves, magic is encouraged and the city grows and grows.
Now only 30 years ago, and the first fisherman sees a sail on the horizon. Records in many parchments quote him – “I thought I was still drunk – it appeared to be a cloud like none other I had ever seen. And it floated with such grace! Then I recognised it for what it was – a Ship sail!”. The fisher crew finished unloading their haul and set out with two other boats to greet their new visitors. Halfway out of the bay they realised it was not one boat but 3. Past the bay they realised it was not 3 but 30. By the time dread had fully settled in they were looking at more ships than any recount could tell. It was in upwards of 100 by most written records, although survivors of that first day will tell you nay, it must have been in the thousands.
So there’s your brief history of our lovely nation. Not a little bit too bloody, and a wonderful tale in all. There’s a lot to read about the war of course – nothing makes for a good book like war! And on Kiithugn Jeffar there are endless parchments, scrolls and otherwise speculative materials. I suppose it’s up to you what you want to read about next?